﻿package mortal.game.scene3D.events
{
    import flash.events.*;

    public class SceneEvent extends Event
    {
        private var _data:Object;
        public static const INIT:String = "init";
        public static const NPCTASK:String = "npctask";

        public function SceneEvent(param1:String, param2:Object = null)
        {
            super(param1, false, false);
            this._data = param2;
            return;
        }// end function

        public function get data() : Object
        {
            return this._data;
        }// end function

    }
}
